Everyone Will Die

PC
Real Time Strategy (RTS), Simulator, Strategy, Indie
Everyone Will Die is a dark medieval survival city builder and tower defense strategy game set during the 1187 siege of Tyre. Players defend a besieged city with finite food, weapons, manpower and building materials: dismantling houses to reinforce the walls, issuing permanent Siege Council decrees that trade short-term relief for lasting consequences, recovering the wounded after each assault, and commanding troops directly in real-time battles. Expeditions beyond the walls allow raiding, scavenging and trading for supplies. Online co-op for up to four players defending the same town is planned for Early Access.

Pas de notes pour le moment

Genres
Real Time Strategy (RTS), Simulator, Strategy, Indie
Vue joueur
Bird view / Isometric
Thèmes
Survival, Historical, Warfare
Modes de jeu
Single player, Co-operative
Éditeur
indie.io
Liens