GunBound

PC
Tactical
GunBound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In GunBound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in GunBound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot). Factors like terrain condition, wind currents and elemental phenomena force players to continuously change their aim and trajectory power setting while rethinking their strategy at the same time. GunBound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn.

Note des utilisateurs IGDB

76,7 %
22 votes
Date de sortie
01/05/2002
Genres
Tactical
Vue joueur
Side view
Thèmes
Action
Modes de jeu
Multiplayer, Co-operative
Développeur
Softnyx
Éditeur
Softnyx