Metal Gear Solid V: Ground Zeroes
PS3
PS4
PC
X360
XONE
Shooter, Tactical, Adventure
Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.
Note de la critique
19 votes
Note des utilisateurs IGDB
499 votes
Date de sortie
18/03/2014
Genres
Shooter, Tactical, Adventure
Vue joueur
First person, Third person
Thèmes
Action, Science fiction, Stealth, Open world
Modes de jeu
Single player
Moteurs de jeu
Fox Engine
Développeur
Kojima Productions
Éditeur
Konami