RollerCoaster Tycoon
XBOX
PC
Simulator, Strategy
The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.
Note de la critique
2 votes
Note des utilisateurs IGDB
226 votes
Date de sortie
31/03/1999
Genres
Simulator, Strategy
Vue joueur
Bird view / Isometric
Thèmes
Business, Sandbox
Modes de jeu
Single player
Développeur
Frontier Developments
Éditeur
Hasbro Interactive
Liens