Shogun: Total War

PC
Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Tactical
Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity. Players assume control of a daimyo (leader) of a contemporary Japanese clan and attempt to conquer the nation and claim the title of supreme Shogun, the undisputed military ruler of Japan. The gameplay consist of two parts – a turn-based Risk-style mode on a 2D campaign map of Japan where the player must recruit, manage and move their armies, conduct diplomacy, trade, espionage, sabotage and assassinations. This 2D map however ultimately serves to provide context for the 3D real-time battles that make up the main part of the game and occur whenever your army crosses into enemy territory or two opposing forces meet on the campaign map.

Note de la critique

90,0 %
1 votes

Note des utilisateurs IGDB

83,5 %
65 votes
Date de sortie
13/06/2000
Genres
Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Tactical
Vue joueur
Bird view / Isometric
Thèmes
Historical, Warfare
Modes de jeu
Single player, Multiplayer
Moteurs de jeu
TW Engine 1
Développeur
The Creative Assembly
Éditeur
Sega

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