Ultima Online
PC
Role-playing (RPG)
Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.
Note de la critique
1 votes
Note des utilisateurs IGDB
49 votes
Date de sortie
24/09/1997
Genres
Role-playing (RPG)
Vue joueur
Bird view / Isometric
Thèmes
Action, Fantasy, Business, Sandbox, Open world
Modes de jeu
Massively Multiplayer Online (MMO)
Développeur
Origin Systems
Éditeur
Electronic Arts
Liens